Mercurial > repos > blastem
comparison wave.h @ 1426:957325c990d5
Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 07 Jul 2017 21:44:49 -0700 |
parents | 140af5509ce7 |
children | efc75ea79164 |
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1425:49d3c572b3f2 | 1426:957325c990d5 |
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