Mercurial > repos > blastem
comparison vdp.h @ 38:898e3d035f42
Implement sprite index >= sprite limit triggers sprite limit behavior
author | Mike Pavone <pavone@retrodev.com> |
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date | Sun, 09 Dec 2012 00:03:15 -0800 |
parents | cd59519b26d9 |
children | 3fc57e1a2c56 |
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37:cd59519b26d9 | 38:898e3d035f42 |
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13 #define FRAMEBUF_SIZE (FRAMEBUF_ENTRIES*sizeof(uint16_t)) | 13 #define FRAMEBUF_SIZE (FRAMEBUF_ENTRIES*sizeof(uint16_t)) |
14 #define MAX_DRAWS 40 | 14 #define MAX_DRAWS 40 |
15 #define MAX_DRAWS_H32 32 | 15 #define MAX_DRAWS_H32 32 |
16 #define MAX_SPRITES_LINE 20 | 16 #define MAX_SPRITES_LINE 20 |
17 #define MAX_SPRITES_LINE_H32 16 | 17 #define MAX_SPRITES_LINE_H32 16 |
18 #define MAX_SPRITES_FRAME 80 | |
19 #define MAX_SPRITES_FRAME_H32 64 | |
18 | 20 |
19 enum { | 21 enum { |
20 REG_MODE_1=0, | 22 REG_MODE_1=0, |
21 REG_MODE_2, | 23 REG_MODE_2, |
22 REG_SCROLL_A, | 24 REG_SCROLL_A, |