Mercurial > repos > blastem
comparison CHANGELOG @ 537:6b7a96d0eda8 v0.2.0
Added CHANGELOG
author | Mike Pavone <pavone@retrodev.com> |
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date | Thu, 13 Feb 2014 01:41:40 -0800 |
parents | |
children | 9cba2069e2ff |
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536:69cfdc81a87c | 537:6b7a96d0eda8 |
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1 0.2.0 | |
2 ----- | |
3 *New Features* | |
4 | |
5 - Added Turbo and Slow modes that overclock and underclock the system respectively | |
6 - Added FPS counter | |
7 - New OpenGL render backend that allows filters to be writte in GLSL | |
8 - Support 'UI' bindings on gamepad buttons and dpads | |
9 - GDB remote debugging support | |
10 - New debugger 68K debugger commands o, s and zp (see README for details) | |
11 | |
12 *Bugfixes* | |
13 | |
14 - Fixed argument handling so that the ROM filename does not need to be specified first | |
15 - Don't allow register writes to Mode 5 only regs when in Mode 4 | |
16 - Fixed a bunch of VDP edge case behavior checked by Nemesis's test ROM | |
17 - Fixed operator 1 self-feedback | |
18 - Fixed handling of envelope overflow in attack phase | |
19 - Fixed handling of channel output overflow | |
20 - Adjusted FM and PSG volume to better match real hardware | |
21 - Improved YM-2612 busy flag emulation | |
22 - Properly sync hardware at end of frame when the 68K is blocked by DMA | |
23 - Approximate wait state behavior when the Z80 accesses the 68K's bus | |
24 - Implemented HV counter latch | |
25 - Implemented sprite overflow and collision flags | |
26 | |
27 0.1.0 | |
28 ----- | |
29 Initial Release |