Mercurial > repos > blastem
comparison render_sdl.c @ 1596:437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 22 Jul 2018 17:48:46 -0700 |
parents | 24508cb54f87 |
children | 7f39c40b4b25 |
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1595:360d5bab199f | 1596:437e80a700aa |
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803 } | 803 } |
804 } | 804 } |
805 return -1; | 805 return -1; |
806 } | 806 } |
807 | 807 |
808 SDL_Joystick *render_get_joystick(int index) | |
809 { | |
810 if (index >= MAX_JOYSTICKS) { | |
811 return NULL; | |
812 } | |
813 return joysticks[index]; | |
814 } | |
815 | |
816 SDL_GameController *render_get_controller(int index) | |
817 { | |
818 if (index >= MAX_JOYSTICKS) { | |
819 return NULL; | |
820 } | |
821 return SDL_GameControllerOpen(joystick_sdl_index[index]); | |
822 } | |
823 | |
808 static uint32_t overscan_top[NUM_VID_STD] = {2, 21}; | 824 static uint32_t overscan_top[NUM_VID_STD] = {2, 21}; |
809 static uint32_t overscan_bot[NUM_VID_STD] = {1, 17}; | 825 static uint32_t overscan_bot[NUM_VID_STD] = {1, 17}; |
810 static uint32_t overscan_left[NUM_VID_STD] = {13, 13}; | 826 static uint32_t overscan_left[NUM_VID_STD] = {13, 13}; |
811 static uint32_t overscan_right[NUM_VID_STD] = {14, 14}; | 827 static uint32_t overscan_right[NUM_VID_STD] = {14, 14}; |
812 static vid_std video_standard = VID_NTSC; | 828 static vid_std video_standard = VID_NTSC; |