Mercurial > repos > blastem
comparison render.h @ 43:3fc57e1a2c56
Add debug render mode and fix vertical flip bit for bg tiles
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Sun, 09 Dec 2012 18:40:45 -0800 |
parents | 2e15fa26fe58 |
children | 3b79cbcf6846 |
comparison
equal
deleted
inserted
replaced
42:6653e67a6811 | 43:3fc57e1a2c56 |
---|---|
2 #define RENDER_SDL_H_ | 2 #define RENDER_SDL_H_ |
3 | 3 |
4 #include "vdp.h" | 4 #include "vdp.h" |
5 void render_init(int width, int height); | 5 void render_init(int width, int height); |
6 void render_context(vdp_context * context); | 6 void render_context(vdp_context * context); |
7 void render_wait_quit(); | 7 void render_wait_quit(vdp_context * context); |
8 | 8 |
9 #endif //RENDER_SDL_H_ | 9 #endif //RENDER_SDL_H_ |
10 | 10 |