Mercurial > repos > blastem
comparison render.h @ 1103:22e87b739ad6
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 09 Dec 2016 09:48:48 -0800 |
parents | c15896605bf2 |
children | 928a65750345 |
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1102:c15896605bf2 | 1103:22e87b739ad6 |
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58 #include "ym2612.h" | 58 #include "ym2612.h" |
59 | 59 |
60 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); | 60 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); |
61 uint32_t *render_get_framebuffer(uint8_t which, int *pitch); | 61 uint32_t *render_get_framebuffer(uint8_t which, int *pitch); |
62 void render_framebuffer_updated(uint8_t which, int width); | 62 void render_framebuffer_updated(uint8_t which, int width); |
63 void render_init(int width, int height, char * title, uint32_t fps, uint8_t fullscreen); | 63 void render_init(int width, int height, char * title, uint8_t fullscreen); |
64 void render_update_caption(char *title); | 64 void render_update_caption(char *title); |
65 void render_wait_quit(vdp_context * context); | 65 void render_wait_quit(vdp_context * context); |
66 void render_wait_psg(psg_context * context); | 66 void render_wait_psg(psg_context * context); |
67 void render_wait_ym(ym2612_context * context); | 67 void render_wait_ym(ym2612_context * context); |
68 uint32_t render_audio_buffer(); | 68 uint32_t render_audio_buffer(); |