Mercurial > repos > blastem
comparison render_sdl.h @ 1623:18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 24 Oct 2018 21:10:12 -0700 |
parents | 437e80a700aa |
children | 56a1171e29b9 |
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1622:4bb2c8b78b4a | 1623:18a946ec74c8 |
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10 void render_set_ui_render_fun(ui_render_fun); | 10 void render_set_ui_render_fun(ui_render_fun); |
11 void render_set_event_handler(event_handler handler); | 11 void render_set_event_handler(event_handler handler); |
12 void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create); | 12 void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create); |
13 SDL_Joystick *render_get_joystick(int index); | 13 SDL_Joystick *render_get_joystick(int index); |
14 SDL_GameController *render_get_controller(int index); | 14 SDL_GameController *render_get_controller(int index); |
15 | 15 int render_lookup_button(char *name); |
16 int render_lookup_axis(char *name); | |
16 | 17 |
17 #endif //RENDER_SDL_H_ | 18 #endif //RENDER_SDL_H_ |