Mercurial > repos > blastem
comparison android/AndroidManifest.xml @ 856:09f5a349e881
Added android project layout
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 04 Nov 2015 22:11:29 -0800 |
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children | 4f46b4cd5035 |
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855:cb5738176f48 | 856:09f5a349e881 |
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1 <?xml version="1.0" encoding="utf-8"?> | |
2 <!-- Replace org.libsdl.app with the identifier of your game below, e.g. | |
3 com.gamemaker.game | |
4 --> | |
5 <manifest xmlns:android="http://schemas.android.com/apk/res/android" | |
6 package="com.retrodev.blastem" | |
7 android:versionCode="1" | |
8 android:versionName="1.0" | |
9 android:installLocation="auto"> | |
10 | |
11 <!-- Create a Java class extending SDLActivity and place it in a | |
12 directory under src matching the package, e.g. | |
13 src/com/gamemaker/game/MyGame.java | |
14 | |
15 then replace "SDLActivity" with the name of your class (e.g. "MyGame") | |
16 in the XML below. | |
17 | |
18 An example Java class can be found in README-android.txt | |
19 --> | |
20 <application android:label="@string/app_name" | |
21 android:icon="@drawable/ic_launcher" | |
22 android:allowBackup="true" | |
23 android:theme="@android:style/Theme.NoTitleBar.Fullscreen" | |
24 android:hardwareAccelerated="true" > | |
25 <activity android:name="BlastEmActivity" | |
26 android:label="@string/app_name" | |
27 android:configChanges="keyboardHidden|orientation" | |
28 > | |
29 <intent-filter> | |
30 <action android:name="android.intent.action.MAIN" /> | |
31 <category android:name="android.intent.category.LAUNCHER" /> | |
32 </intent-filter> | |
33 </activity> | |
34 </application> | |
35 | |
36 <!-- Android 4.1.1 --> | |
37 <uses-sdk android:minSdkVersion="16" android:targetSdkVersion="16" /> | |
38 | |
39 <!-- OpenGL ES 2.0 --> | |
40 <uses-feature android:glEsVersion="0x00020000" /> | |
41 | |
42 <!-- Allow writing to external storage --> | |
43 <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> | |
44 </manifest> |