comparison shaders/default.v.glsl @ 497:0820a71b80f3

Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
author Mike Pavone <pavone@retrodev.com>
date Mon, 28 Oct 2013 23:50:28 -0700
parents default.v.glsl@32f053ad9b02
children 251fe7a75a14
comparison
equal deleted inserted replaced
496:6fc71114d145 497:0820a71b80f3
1 #version 110
2
3 attribute vec2 pos;
4 varying vec2 texcoord;
5
6 void main()
7 {
8 gl_Position = vec4(pos, 0.0, 1.0);
9 texcoord = pos * vec2(320.0/1024.0, 240.0/-512.0) + vec2(320.0/1024.0, 240.0/512.0);
10 }