Mercurial > repos > blastem
comparison vdp.h @ 1343:033dda2d4598
Fix transition from active to inactive display
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 04 May 2017 22:47:51 -0700 |
parents | 35e6a93b4586 |
children | 5b20840711c1 |
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1342:4ea094d15cce | 1343:033dda2d4598 |
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161 uint8_t *vdpmem; | 161 uint8_t *vdpmem; |
162 //stores 2-bit palette + 4-bit palette index + priority for current sprite line | 162 //stores 2-bit palette + 4-bit palette index + priority for current sprite line |
163 uint8_t *linebuf; | 163 uint8_t *linebuf; |
164 //pointer to current line in framebuffer | 164 //pointer to current line in framebuffer |
165 uint32_t *output; | 165 uint32_t *output; |
166 uint32_t *done_output; | |
166 uint32_t *fb; | 167 uint32_t *fb; |
167 system_header *system; | 168 system_header *system; |
168 uint16_t cram[CRAM_SIZE]; | 169 uint16_t cram[CRAM_SIZE]; |
169 uint32_t colors[CRAM_SIZE*4]; | 170 uint32_t colors[CRAM_SIZE*4]; |
170 uint32_t debugcolors[1 << (3 + 1 + 1 + 1)];//3 bits for source, 1 bit for priority, 1 bit for shadow, 1 bit for hilight | 171 uint32_t debugcolors[1 << (3 + 1 + 1 + 1)];//3 bits for source, 1 bit for priority, 1 bit for shadow, 1 bit for hilight |