Mercurial > repos > blastem
annotate CHANGELOG @ 970:e2d7067ea2d8
Got mouse working right in main and about menus
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 21 Apr 2016 18:48:15 -0700 |
parents | c9ed929ee984 |
children | dba8c630bdbf |
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808
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
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parents:
807
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1 0.3.1 |
2953708d02af
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parents:
807
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2 ----- |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
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3 *New Features* |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
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4 |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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5 - BlastEm will now open a new terminal window when starting the debugger if it's not attached to one |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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6 - Errors are displayed in a message box if no terminal is attached |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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7 - Pure SDL render path for when OpenGL 2 is unavailable (thanks Higor EurÃpedes) |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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8 |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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9 *Bugfixes* |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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10 |
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
diff
changeset
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11 - GDB remote debugging works again |
813
c9ed929ee984
Final change to CHANGELOG for 0.3.1
Michael Pavone <pavone@retrodev.com>
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810
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12 - Fixed a name conflict that prevented vgmplay from being built on OS X |
810
1f75614d7be8
Fixed an ommission in the CHANGELOG added basic description of extra utilities to README
Michael Pavone <pavone@retrodev.com>
parents:
808
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13 |
1f75614d7be8
Fixed an ommission in the CHANGELOG added basic description of extra utilities to README
Michael Pavone <pavone@retrodev.com>
parents:
808
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14 *Other Changes* |
1f75614d7be8
Fixed an ommission in the CHANGELOG added basic description of extra utilities to README
Michael Pavone <pavone@retrodev.com>
parents:
808
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15 |
1f75614d7be8
Fixed an ommission in the CHANGELOG added basic description of extra utilities to README
Michael Pavone <pavone@retrodev.com>
parents:
808
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16 - Windows build now includes the disassemblers, VGM player and save state viewer |
808
2953708d02af
Update README, CHANGELOG and version string for 0.3.1
Michael Pavone <pavone@retrodev.com>
parents:
807
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17 |
807
9cba2069e2ff
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parents:
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18 0.3.0 |
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19 ----- |
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20 *New Features* |
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parents:
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21 |
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22 - 32-bit x86 CPUs are now supported |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
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23 - BlastEm is now available for OS X and Windows |
9cba2069e2ff
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parents:
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24 - Finished support for the Sega mapper used by Super Street Fighter 2 |
9cba2069e2ff
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parents:
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25 - Added support for EEPROM saves |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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26 - Added support for large flat-mapped ROMs (used by some homebrew ROMS) |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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27 - New 68K debugger command bt (backtrace) |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
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28 - I/O devices (gamepads and other peripherals) can now be configured in blastem.cfg |
9cba2069e2ff
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parents:
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29 - VDP Debugger views from before 0.1.0 have been restored |
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30 |
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parents:
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31 *Bugfixes* |
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Michael Pavone <pavone@retrodev.com>
parents:
537
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32 |
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33 - Partial emulation of floating bus bits for certain I/O regs (fixes Super Offroad 2) |
9cba2069e2ff
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34 - Fixed shadow/highlight mode |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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35 - Implemented AM and fixed LFO update speed |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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36 - Fixed negative detune values |
9cba2069e2ff
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37 - Corrected register to operator mapping for channel 3 special mode |
9cba2069e2ff
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parents:
537
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38 - Initial stab at emulating cycles being stolen from the 68K when the Z80 accesses its bus |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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39 - Better handling of creating a savestate in "uncooperative" games/demos |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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40 - Implemented VSCROLL latching |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
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41 - Fixed a bug that would corrupt the Z80's SP register in some situations |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
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42 - Fixed PAL flag in VDP status register |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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43 - Fixed HV counter |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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44 - Fixed flag calculation for RRA, RRCA, RLA and RLCA |
9cba2069e2ff
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parents:
537
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45 - Fixed instruction timing for RR, RRC, RL and RLC when using the IX or IY registers |
9cba2069e2ff
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parents:
537
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46 - Fixed access to the I and R registers |
9cba2069e2ff
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Michael Pavone <pavone@retrodev.com>
parents:
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47 |
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48 *Other Changes* |
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parents:
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49 |
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50 - Upgraded to SDL2 |
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537
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51 - Dropped suport for the non-OpenGL render path |
9cba2069e2ff
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52 - Linux builds should now work on something other than the specific version of Ubuntu I happen to be using at build time |
9cba2069e2ff
Add 0.3.0 changes from website to CHANGELOG
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parents:
537
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53 - BlastEm now syncs at least once per line by default. You can change this behavior with the max_clocks config value |
9cba2069e2ff
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parents:
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54 |
537 | 55 0.2.0 |
56 ----- | |
57 *New Features* | |
58 | |
59 - Added Turbo and Slow modes that overclock and underclock the system respectively | |
60 - Added FPS counter | |
61 - New OpenGL render backend that allows filters to be writte in GLSL | |
62 - Support 'UI' bindings on gamepad buttons and dpads | |
63 - GDB remote debugging support | |
64 - New debugger 68K debugger commands o, s and zp (see README for details) | |
65 | |
66 *Bugfixes* | |
67 | |
68 - Fixed argument handling so that the ROM filename does not need to be specified first | |
69 - Don't allow register writes to Mode 5 only regs when in Mode 4 | |
70 - Fixed a bunch of VDP edge case behavior checked by Nemesis's test ROM | |
71 - Fixed operator 1 self-feedback | |
72 - Fixed handling of envelope overflow in attack phase | |
73 - Fixed handling of channel output overflow | |
74 - Adjusted FM and PSG volume to better match real hardware | |
75 - Improved YM-2612 busy flag emulation | |
76 - Properly sync hardware at end of frame when the 68K is blocked by DMA | |
77 - Approximate wait state behavior when the Z80 accesses the 68K's bus | |
78 - Implemented HV counter latch | |
79 - Implemented sprite overflow and collision flags | |
80 | |
81 0.1.0 | |
82 ----- | |
83 Initial Release |