Mercurial > repos > blastem
annotate shaders/default.f.glsl @ 1414:d94855080529
Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 23 Jun 2017 21:48:38 -0700 |
parents | 5e4a2ea8219b |
children | 957325c990d5 |
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488
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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1 #version 110 |
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2 |
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3 uniform sampler2D textures[2]; |
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
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4 |
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Basic OpenGL rendering is working
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5 varying vec2 texcoord; |
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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6 |
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Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
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7 void main() |
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Basic OpenGL rendering is working
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8 { |
1405
ee19270495e8
Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
Michael Pavone <pavone@retrodev.com>
parents:
1404
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9 vec2 modifiedCoord = vec2(texcoord.x, (floor(texcoord.y * 512.0) + 0.5)/512.0); |
489
e97b80e3bd76
Support interlace mode with OpenGL backend
Mike Pavone <pavone@retrodev.com>
parents:
488
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10 gl_FragColor = mix( |
1406
5e4a2ea8219b
Minor simplification of default fragment shader
Michael Pavone <pavone@retrodev.com>
parents:
1405
diff
changeset
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11 texture2D(textures[1], modifiedCoord), |
1405
ee19270495e8
Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
Michael Pavone <pavone@retrodev.com>
parents:
1404
diff
changeset
|
12 texture2D(textures[0], modifiedCoord), |
1406
5e4a2ea8219b
Minor simplification of default fragment shader
Michael Pavone <pavone@retrodev.com>
parents:
1405
diff
changeset
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13 (sin(texcoord.y * 1024.0 * 3.14159265359) + 1.0) * 0.5 |
489
e97b80e3bd76
Support interlace mode with OpenGL backend
Mike Pavone <pavone@retrodev.com>
parents:
488
diff
changeset
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14 ); |
488
32f053ad9b02
Basic OpenGL rendering is working
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
15 } |