Mercurial > repos > blastem
annotate io.h @ 1745:a8f04b0ab744
Fixes to DAA, SCF and CCF to pass ZEXALL in new Z80 core
author | Michael Pavone <pavone@retrodev.com> |
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date | Wed, 06 Feb 2019 08:54:09 -0800 |
parents | d6c403135e64 |
children | e7a516f08cec |
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1 /* |
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2 Copyright 2013 Michael Pavone |
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3 This file is part of BlastEm. |
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. |
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5 */ |
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6 #ifndef IO_H_ |
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7 #define IO_H_ |
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8 #include <stdint.h> |
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9 #include "tern.h" |
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10 #include "romdb.h" |
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11 #include "serialize.h" |
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12 |
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13 enum { |
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14 IO_NONE, |
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15 IO_GAMEPAD2, |
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16 IO_GAMEPAD3, |
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17 IO_GAMEPAD6, |
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18 IO_MOUSE, |
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19 IO_SATURN_KEYBOARD, |
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20 IO_XBAND_KEYBOARD, |
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21 IO_MENACER, |
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22 IO_JUSTIFIER, |
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23 IO_SEGA_MULTI, |
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24 IO_EA_MULTI_A, |
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25 IO_EA_MULTI_B, |
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26 IO_SEGA_PARALLEL, |
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27 IO_GENERIC |
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28 }; |
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29 |
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30 typedef struct { |
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31 union { |
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32 struct { |
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33 uint32_t timeout_cycle; |
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34 uint16_t th_counter; |
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35 uint16_t gamepad_num; |
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36 } pad; |
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37 struct { |
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38 int data_fd; |
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39 int listen_fd; |
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40 } stream; |
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41 struct { |
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42 uint32_t ready_cycle; |
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43 uint16_t last_read_x; |
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44 uint16_t last_read_y; |
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45 uint16_t cur_x; |
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46 uint16_t cur_y; |
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47 uint16_t latched_x; |
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48 uint16_t latched_y; |
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49 uint8_t tr_counter; |
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50 uint8_t mouse_num; |
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51 } mouse; |
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52 struct { |
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53 uint16_t events[8]; |
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54 uint8_t read_pos; |
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55 uint8_t write_pos; |
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56 uint8_t tr_counter; |
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57 uint8_t mode; |
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58 uint8_t cmd; |
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59 } keyboard; |
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60 } device; |
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61 uint8_t output; |
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62 uint8_t control; |
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63 uint8_t input[3]; |
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64 uint32_t slow_rise_start[8]; |
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65 uint8_t serial_out; |
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66 uint8_t serial_in; |
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67 uint8_t serial_ctrl; |
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68 uint8_t device_type; |
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69 } io_port; |
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70 |
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71 typedef struct { |
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72 io_port ports[3]; |
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73 } sega_io; |
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74 |
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75 //pseudo gamepad for buttons on main console unit |
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76 #define GAMEPAD_MAIN_UNIT 255 |
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77 |
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78 enum { |
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79 BUTTON_INVALID, |
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80 DPAD_UP, |
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81 DPAD_DOWN, |
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82 DPAD_LEFT, |
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83 DPAD_RIGHT, |
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84 BUTTON_A, |
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85 BUTTON_B, |
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86 BUTTON_C, |
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87 BUTTON_START, |
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88 BUTTON_X, |
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89 BUTTON_Y, |
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90 BUTTON_Z, |
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91 BUTTON_MODE, |
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92 NUM_GAMEPAD_BUTTONS |
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93 }; |
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94 |
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95 enum { |
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96 MAIN_UNIT_PAUSE |
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97 }; |
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98 |
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99 enum { |
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100 MOUSE_LEFT = 1, |
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101 MOUSE_RIGHT = 2, |
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102 MOUSE_MIDDLE = 4, |
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103 MOUSE_START = 8, |
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104 PSEUDO_BUTTON_MOTION=0xFF |
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105 }; |
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106 |
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107 void setup_io_devices(tern_node * config, rom_info *rom, sega_io *io); |
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108 void io_adjust_cycles(io_port * pad, uint32_t current_cycle, uint32_t deduction); |
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109 void io_control_write(io_port *port, uint8_t value, uint32_t current_cycle); |
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110 void io_data_write(io_port * pad, uint8_t value, uint32_t current_cycle); |
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111 uint8_t io_data_read(io_port * pad, uint32_t current_cycle); |
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112 void io_serialize(io_port *port, serialize_buffer *buf); |
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113 void io_deserialize(deserialize_buffer *buf, void *vport); |
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114 |
1610 | 115 void io_port_gamepad_down(io_port *port, uint8_t button); |
116 void io_port_gamepad_up(io_port *port, uint8_t button); | |
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117 void io_gamepad_down(sega_io *io, uint8_t gamepad_num, uint8_t button); |
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118 void io_gamepad_up(sega_io *io, uint8_t gamepad_num, uint8_t button); |
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119 void io_mouse_down(sega_io *io, uint8_t mouse_num, uint8_t button); |
430dd12e4010
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120 void io_mouse_up(sega_io *io, uint8_t mouse_num, uint8_t button); |
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121 void io_mouse_motion_absolute(sega_io *io, uint8_t mouse_num, uint16_t x, uint16_t y); |
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122 void io_mouse_motion_relative(sega_io *io, uint8_t mouse_num, int32_t x, int32_t y); |
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123 void io_keyboard_down(sega_io *io, uint8_t scancode); |
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Michael Pavone <pavone@retrodev.com>
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124 void io_keyboard_up(sega_io *io, uint8_t scancode); |
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125 uint8_t io_has_keyboard(sega_io *io); |
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126 |
1501
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Added RAM init and IO port config to system settings menu
Michael Pavone <pavone@retrodev.com>
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127 extern const char * device_type_names[]; |
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128 |
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129 #endif //IO_H_ |
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130 |