Mercurial > repos > blastem
annotate render.h @ 286:872a8911e0f4
Implemente RLD
author | Mike Pavone <pavone@retrodev.com> |
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date | Sat, 04 May 2013 18:51:53 -0700 |
parents | 209a37eed3e7 |
children | 5c34a9c39394 |
rev | line source |
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20
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
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1 #ifndef RENDER_SDL_H_ |
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
2 #define RENDER_SDL_H_ |
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
3 |
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
4 #include "vdp.h" |
33
2e15fa26fe58
Add support for simple resolution scaling
Mike Pavone <pavone@retrodev.com>
parents:
20
diff
changeset
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5 void render_init(int width, int height); |
20
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
6 void render_context(vdp_context * context); |
43
3fc57e1a2c56
Add debug render mode and fix vertical flip bit for bg tiles
Mike Pavone <pavone@retrodev.com>
parents:
33
diff
changeset
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7 void render_wait_quit(vdp_context * context); |
198
209a37eed3e7
Add support for breaking into the debugger while game is running
Mike Pavone <pavone@retrodev.com>
parents:
54
diff
changeset
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8 int wait_render_frame(vdp_context * context); |
20
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
9 |
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
10 #endif //RENDER_SDL_H_ |
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
11 |