annotate gdb_remote.h @ 1356:4d16c09210fd

Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
author Michael Pavone <pavone@retrodev.com>
date Thu, 11 May 2017 07:51:28 -0700
parents 85a90964b557
children
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1 #ifndef GDB_REMOTE_H_
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2 #define GDB_REMOTE_H_
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22e87b739ad6 WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Michael Pavone <pavone@retrodev.com>
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3 #include "genesis.h"
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4
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5 void gdb_remote_init(void);
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85a90964b557 Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Michael Pavone <pavone@retrodev.com>
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6 void gdb_debug_enter(m68k_context * context, uint32_t pc);
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7
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8 #endif //GDB_REMOTE_H_