Mercurial > repos > blastem
annotate controller_info.h @ 2195:40290a923886
Implement Game Gear start button and region register
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 21 Aug 2022 22:56:32 -0700 |
parents | 193b804c9845 |
children | dd9d43c67986 |
rev | line source |
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1596
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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1 #ifndef CONTROLLER_INFO_H_ |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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2 #define CONTROLLER_INFO_H_ |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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3 #include <stdint.h> |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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4 |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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5 enum { |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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6 TYPE_UNKNOWN, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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7 TYPE_GENERIC_MAPPING, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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8 TYPE_XBOX, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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9 TYPE_PSX, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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10 TYPE_NINTENDO, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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11 TYPE_SEGA |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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12 }; |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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13 |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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14 enum { |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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15 SUBTYPE_UNKNOWN, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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16 SUBTYPE_XBOX, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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17 SUBTYPE_X360, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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18 SUBTYPE_XBONE, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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19 SUBTYPE_PS2, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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20 SUBTYPE_PS3, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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21 SUBTYPE_PS4, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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22 SUBTYPE_WIIU, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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23 SUBTYPE_SWITCH, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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24 SUBTYPE_GENESIS, |
1599
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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25 SUBTYPE_SATURN, |
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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26 SUBTYPE_NUM |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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27 }; |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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28 |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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29 enum { |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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30 VARIANT_NORMAL, |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
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31 VARIANT_6B_BUMPERS, //C and Z positions are RB and LB respectively |
1599
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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32 VARIANT_6B_RIGHT, //C and Z positions are RT and RB respectively |
2015
8a64d86cc362
Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
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1645
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33 VARIANT_3BUTTON, //3-button Gen/MD controller |
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Use different variants for Genesis controllers to better represent what types are out there
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34 VARIANT_8BUTTON, //Modern 8-button Gen/MD style controller (retro-bit, 8bitdo M30, etc.) |
1599
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
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35 VARIANT_NUM |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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36 }; |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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37 |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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38 typedef struct { |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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39 char const *name; |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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40 uint8_t type; |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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41 uint8_t subtype; |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff
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42 uint8_t variant; |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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43 } controller_info; |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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44 |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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45 controller_info get_controller_info(int index); |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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46 const char *get_button_label(controller_info *info, int button); |
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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47 const char *get_axis_label(controller_info *info, int axis); |
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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48 void save_controller_info(int joystick, controller_info *info); |
1600
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WIP UI for creating an SDL2 mapping for controllers that don't have one
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49 void save_controller_mapping(int joystick, char *mapping_string); |
2018
193b804c9845
Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
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2015
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50 void delete_controller_info(void); |
1603
c0727712d529
Read extral SDL2 mappings on startup from controller_types.cfg
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51 void controller_add_mappings(void); |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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52 char *make_controller_type_key(controller_info *info); |
1645
84ef1eb2c96a
Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
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53 char *make_human_readable_type_name(controller_info *info); |
1596
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Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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54 |
437e80a700aa
Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
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55 #endif //CONTROLLER_INFO_H_ |