annotate button.spec @ 1335:26e72126f9d1

Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
author Michael Pavone <pavone@retrodev.com>
date Thu, 27 Apr 2017 23:08:49 -0700
parents 74bb286e6174
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
rev   line source
942
74bb286e6174 Draw button labels
Michael Pavone <pavone@retrodev.com>
parents: 925
diff changeset
1 button.png,4,0,raw,interlace,nopal