annotate shaders/default.v.glsl @ 497:0820a71b80f3

Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
author Mike Pavone <pavone@retrodev.com>
date Mon, 28 Oct 2013 23:50:28 -0700
parents default.v.glsl@32f053ad9b02
children 251fe7a75a14
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1 #version 110
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2
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3 attribute vec2 pos;
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4 varying vec2 texcoord;
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5
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6 void main()
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7 {
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8 gl_Position = vec4(pos, 0.0, 1.0);
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9 texcoord = pos * vec2(320.0/1024.0, 240.0/-512.0) + vec2(320.0/1024.0, 240.0/512.0);
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10 }